The Enforcer (2024)

“ The titans known as Enforcers are faithful servants of the Cathedral, rarely found outside its grounds. It is said that they are the tortured souls of those who have failed the Trial, twisted into fiends that deny mortal souls salvation. ”
― Enforcer's Axe description

Contents

  • 1 Description
  • 2 Attacks
  • 3 Finishers
  • 4 Passives
  • 5 Combat
    • 5.1 In General
    • 5.2 Rewards
  • 6 Gallery
  • 7 Trivia

Description[]

The Enforcer is a Depths Mini-Boss who acts as the second to last trial of The Depths Trials, being a difficult trial for any unfamiliar with it. The Enforcer is said to be simply nothing more than "a destructive construct, made to kill those who tried to escape The Depths", but its origins may be more complicated. According to the flavor text of The Enforcer's weapons, Enforcers are the souls of people who failed their own Depths Trial, and morphed (assumedly by the Voices of the Cathedral) to be used as an obstacle for the player's own trial.

Notably, its variants (Enforcer Blade and Enforcer Hammer wielders) have size differences, the hammer variant has a replaced red neon with orange color and is the largest out of the three. The Enforcer blade is the shortest and the Enforcer Axe is the regular size.

Attacks[]

NameMediaDescriptionParry-able?Blockable?Dodgeable?Danger
High Swing

The Enforcer (1)

The Enforcer lifts its axe high and swings it down. This is a slower attack that does high health and posture damage.(★☆☆)
Low Swing

The Enforcer (2)

The Enforcer puts the axe to its side, and swings it horizontally in a swiping motion. This attack is faster but does less health and posture damage than High Swing.(★☆☆)
Kick

The Enforcer (3)

The Enforcer kicks straight forward, throwing anyone hit far back and dazing them. This does low damage, and now has a higher quality animation shown by the Enforcer turning sideways and chambering its leg.(★★☆)
Whirlwind

The Enforcer (4)

The Enforcer begins to spin rapidly from the waist-up while holding its axe out, walking towards the closest opponent (fairly slowly) to cut them apart. (Typically used after Space Pull)(★★☆)
Space PullThe Enforcer (5)The Enforcer holds its hand out and pulls the nearest person to it, leaving them hanging in the air for a moment. Currently, you are dropped before the Enforcer attacks again. This attack is typically used at the start of the fight, or if the player runs too far away. The Enforcer will never feint its' first hit after a Space Pull. (Disabled in Hell Mode)(★☆☆)
Feint

The Enforcer (6)

The Enforcer swings his weapon and retracts it, catching the player out.(★★☆)

Finishers[]

NameMediaDescription
HeadsplitterThe Enforcer (7)The Enforcer holds its axe up with one hand, and smashes it down on any player, killing them akin to Axe's grip execution.

Passives[]

  • Resilient - Monsters damage buffs are half as effective against them.
  • Monster Resistance - Physical attacks deal??? less damage to Enforcers.

Combat[]

The Enforcer is definitely a shake-up to the game's formula. Up to the point at which you encounter it, the game has been throwing progressively stronger and stronger mobs at you. Big, slow, tanky. Standing still, parrying and dodging usually does the trick.

The Enforcer, however, is completely different from other Enemies and Monsters. Statwise, it is quite weak, with only (3700, 4000 or 4100 depending on the variant) health. This sounds like a lot, but if taking PvE scaling into account, even at the earliest level you can fight him, Power 17, it would have about 890 health. Still large, but nowhere too big. Additionally, its attacks essentially do as much damage as a normal heavy weapon approximately would do to you, therefore you would have to be hit quite a number of times to die plainly from axe hits.

Do not be deceived by these stats, though. The Enforcer's true danger lies not from its pure stats, but from its execution of them. It draws the line between enemy and monster, being vaguely humanoid and being able to do things like feint, parry, and block, but still having higher strength than any normal enemy. It can chain together entire strings of parries, feints, basic attacks and special attacks, to throw off any rhythm you had going. Even though its danger falls off in the far endgame, it can still kill any overconfident high level player.

In General[]

  • Don't over-commit on counter attacks, the Enforcer has permanent hyper-armor and cannot be stunned or dazed by normal M1s. However, it is still possible to stun it if you can block-break it.
  • The biggest thing about The Enforcer is the feints, when it does this, dodge. Unlike what the last version stated, dodging is fairly productive at saving yourself the posture. Blocking also suits as a viable method, but the recommendation is to dodge.
  • Get familiar with The Enforcer. Watch videos, watch guides with it, watch streams, watch as much as you can about the fight, and what goes down. Fighting it blindly on your first attempt, and let alone on a power 17+ character, will surely lead to death. It's design and role are an intentional part of the fight, with you knowing that if you die, you'll get wiped. Keep calm and react accordingly.
  • You shouldn't move away for most of its attacks. The Space Pull can easily catch you off guard, as it is simply black and white lines which propel you towards the Enforcer quickly. Try to keep a moderate distance away, not far enough for Space Pull, but not too close for Whirlwind.
  • Use heavy attacks. There's a chance that The Enforcer can parry or block them, but if it lands, it will deal high damage and will usually posture break it, allowing you to hit it freely for a moment. Be wary on your timing though, as you won't want to be stuck charging a critical while it's Whirlwinding you.
  • While not recommended, beating The Enforcer while level 17, or earlier, is totally possible. The Enforcer is an ultimate test of skill, and less of a stat check.[1]
  • When it uses Whirlwind, do not attempt to fight it. It will shred your health. Run away and gain space instead. If you have a ranged attack, go ahead and use it for some extra damage. If you have predict with the talent that allows you to defend multi-hit moves, use that instead.
  • Fight it like how you fight players. Don't just parry trade and instead use feints and hold your parries. When it feints, you will be able to block or dodge the attacks. Using mix-ups (weapon critical/mantras) can help to deal better damage to it.
  • Instead of holding block after every attack you do, you shouldn't attack unless you have parried his axe. It is the wisest method of going about killing the Enforcer, because attacking while the Enforcer is attacking is counterintuitive.
  • Avoid getting posture broken at all costs. A single whirlwind while stunned could be lethal.

All in all, keep your nerves hardened, don't be fooled by its intimidating situation and appearance, and most of all, do not be afraid to encounter it. You will eventually have to fight it, at least once, so its better to fight it on your own terms. Sending yourself to The Depths just to beat The Enforcer for closure, even once, may serve as a huge confidence boost for the future.

Using talents such as Sunken Predator, Underdog, and Giantslayer will prove handy as they provide a damage boost against The Enforcer, as well as other monsters.

If you ever get pulled, you can usually just block, as it doesn't always matter. With high ping as well, you will not be able to react the Whirlwind, saving you a bit of trouble.

Rewards[]

  • Enforcer's Axe: Considered the endgame weapon of choice for heavy users, this axe has some of the highest damage potential in the game. Cost 75 HVY to use, and boasts higher damage than its sisters.
  • Enforcer's Blade: A blade that is not considered too good, as it does not break the enemy's posture instantly.
  • Enforcer's Hammer: Like the Enforcer's Blade, their Hammer is also a rare drop. Boasts high posture damage, and requires 80 HVY and 25 STR to use.
  • Progress: The Enforcer gives a moderate amount of Progress, and more if fought with the corresponding Nature.
  • Enforcer Eye: A rare drop used to obtain the Enforcer Pull Monster Mantra.

Gallery[]

The Enforcer (9)

Enforcer close-up

The Enforcer (10)

Ditto

The Enforcer (11)

Enforcer's Axe (Old Model)

The Enforcer (12)

Enforcer's Axe wielded by a Player (Current Model)

The Enforcer (13)

The Enforcer as featured in Agamatsu's Deepwoken Teaser

See Also
Artifacts

The Enforcer (14)

The Enforcer in the Trial of One, prior to the Enforcer Axe model rework

The Enforcer (15)

The Enforcer performing its Whirlwind attack

The Enforcer (16)

Enforcer's Blade held by a Player

The Enforcer (17)

Enforcer Hammer Variant

The Enforcer (18)

Enforcer's Hammer wielded by a Player

The Enforcer (19)

The Enforcer from behind

The Enforcer (20)

Enforcer's Eye (Monster Mantra Item)

The Enforcer (21)

Enforcer's Idle animation

Trivia[]

  • All of The Enforcer's damaging attacks are parryable, and blockable, which is ironic as it uses a Heavy Weapon.
  • You can easily run, or even walk away from its Whirlwind, easily giving you time to rest, or use ranged mantras among other actions.
  • The Enforcer can pull you through emotes that don't anchor you down; for example, the "Griddy" emote will not affect Enforcer's pull, meanwhile the "Resting" emote will.
  • The Enforcer has one of the most player-like movesets of all non-human monsters in-game.
  • It is possible to cheese it by just running away and throwing potions/bombs.
  • After the 18/07/2022 update, The Enforcer cannot use its pull attack when Hell Mode is active, due to too many Enforcers pulling people into the void.
  • During the weekly update for 21/11/2022, The Enforcer could temporarily spawn as corrupted variants. This lead to 12000 health enforcers which did 100+ damage per hit, wiping many players.
  • Enforcer's Eye and Giant Femur are the only Monster Mantra Drops to have boosted drop rates out of the other mobs that have one.
  • Enforcer (Blade Variant) is smaller than Enforcer (Axe Variant), Meanwhile Enforcer (Hammer Variant) is bigger than Enforcer (Axe Variant).
  1. The Enforcer can easily be beaten with strategy and skill rather than just brute forcing him like most other enemies and monsters.
The Enforcer (2024)
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